AppDaemon API Reference

State Operations

get_state()

Synopsis

get_state(entity = None, attribute: None)

get_state() is used to query the state of any component within Home Assistant. State updates are continuously tracked so this call runs locally and does not require AppDaemon to call back to Home Assistant and as such is very efficient.

Returns

get_state() returns a dictionary or single value, the structure of which varies according to the parameters used. If an entity or attribute does not exist, get_state() will return None.

Parameters

All parameters are optional, and if get_state() is called with no parameters it will return the entire state of Home Assistant at that given time. This will consist of a dictionary with a key for each entity. Under that key will be the standard entity state information.

entity

This is the name of an entity or device type. If just a device type is provided, e.g. light or binary_sensor, get_state() will return a dictionary of all devices of that type, indexed by the entity_id, containing all the state for each entity.

If a fully qualified entity_id is provided, get_state() will return the state attribute for that entity, e.g. on or off for a light.

attribute

Name of an attribute within the entity state object. If this parameter is specified in addition to a fully qualified entity_id, a single value representing the attribute will be returned, or None if it is not present.

The value all for attribute has special significance and will return the entire state dictionary for the specified entity rather than an individual attribute value.

Examples

 Return state for the entire system
state = self.get_state()

 Return state for all switches in the system
state = self.get_state("switch")

 Return the state attribute for light.office_1
state = self.get_state("light.office_1")

 Return the brightness attribute for light.office_1
state = self.get_state("light.office_1", "brightness")

 Return the entire state for light.office_1
state = self.get_state("light.office_1", "all")

set_state()

set_state() will make a call back to Home Assistant and make changes to the internal state of Home Assistant. This is not something that you would usually want to do and the applications are limited however the call is included for completeness. Note that for instance, setting the state of a light to on won’t actually switch the device on, it will merely change the state of the device in Home Assistant so that it no longer reflects reality. In most cases, the state will be corrected the next time Home Assistant polls the device or someone causes a state change manually. To effect actual changes of devices use one of the service call functions.

One possible use case for set_state() is for testing. If for instance you are writing an App to turn on a light when it gets dark according to a luminance sensor, you can use set_state() to temporarily change the light level reported by the sensor to test your program. However this is also possible using the developer tools.

At the time of writing, it appears that no checking is done as to whether or not the entity exists, so it is possible to add entirely new entries to Home Assistant’s state with this call.

Synopsis

set_state(entity_id, **kwargs)

Returns

set_state() returns a dictionary representing the state of the device after the call has completed.

Parameters

entity_id

Entity id for which the state is to be set, e.g. light.office_1.

values

A list of keyword values to be changed or added to the entities state. e.g. state = "off". Note that any optional attributes such as colors for bulbs etc, need to reside in a dictionary called attributes; see the example.

Examples

status = self.set_state("light.office_1", state = "on", attributes = {"color_name": "red"})

listen_state()

listen_state() allows the user to register a callback for a wide variety of state changes.

Synopsis

handle = listen_state(callback, entity = None, **kwargs)

Returns

A unique identifier that can be used to cancel the callback if required. Since variables created within object methods are local to the function they are created in, and in all likelihood the cancellation will be invoked later in a different function, it is recommended that handles are stored in the object namespace, e.g. self.handle.

Parameters

All parameters except callback are optional, and if listen_state() is called with no additional parameters it will subscribe to any state change within Home Assistant.

callback

Function to be invoked when the requested state change occurs. It must conform to the standard State Callback format documented above.

entity

This is the name of an entity or device type. If just a device type is provided, e.g. light or binary_sensor, listen_state() will subscribe to state changes of all devices of that type. If a fully qualified entity_id is provided, listen_state() will listen for state changes for just that entity.

When called, AppDaemon will supply the callback function, in old and new, with the state attribute for that entity, e.g. on or off for a light.

attribute (optional)

Name of an attribute within the entity state object. If this parameter is specified in addition to a fully qualified entity_id, listen_state() will subscribe to changes for just that attribute within that specific entity. The new and old parameters in the callback function will be provided with a single value representing the attribute.

The value all for attribute has special significance and will listen for any state change within the specified entity, and supply the callback functions with the entire state dictionary for the specified entity rather than an individual attribute value.

new = (optional)

If new is supplied as a parameter, callbacks will only be made if the state of the selected attribute (usually state) in the new state match the value of new.

old = (optional)

If old is supplied as a parameter, callbacks will only be made if the state of the selected attribute (usually state) in the old state match the value of old.

Note: old and new can be used singly or together.

duration = (optional)

If duration is supplied as a parameter, the callback will not fire unless the state listened for is maintained for that number of seconds. This makes the most sense if a specific attribute is specified (or the default of state is used), and in conjunction with the old or new parameters, or both. When the callback is called, it is supplied with the values of entity, attr, old and new that were current at the time the actual event occured, since the assumption is that none of them have changed in the intervening period.

immediate = (optional)

True or False

Quick check enables the countdown for a delay parameter to start at the time the callback is registered, rather than requiring one or more state changes. This can be useful if for instance you want the duration to be triggered immediately if a light is already on.

If immediate is in use, and new and duration are both set, AppDaemon will check if the entity is already set to the new state and if so it will start the clock immediately. In this case, old will be ignored and when the timer triggers, it’s state will be set to None. If new or entity are not set, immediate will be ignored.

**kwargs

Zero or more keyword arguments that will be supplied to the callback when it is called.

Examples

# Listen for any state change and return the state attribute
self.handle = self.listen_state(self.my_callback)

# Listen for any state change involving a light and return the state attribute
self.handle = self.listen_state(self.my_callback, "light")

# Listen for a state change involving light.office1 and return the state attribute
self.handle = self.listen_state(self.my_callback, "light.office_1")

# Listen for a state change involving light.office1 and return the entire state as a dict
self.handle = self.listen_state(self.my_callback, "light.office_1", attribute = "all")

# Listen for a state change involving the brightness attribute of light.office1
self.handle = self.listen_state(self.my_callback, "light.office_1", attribute = "brightness")

# Listen for a state change involving light.office1 turning on and return the state attribute
self.handle = self.listen_state(self.my_callback, "light.office_1", new = "on")

# Listen for a state change involving light.office1 changing from brightness 100 to 200 and return the state attribute
self.handle = self.listen_state(self.my_callback, "light.office_1", old = "100", new = "200")

# Listen for a state change involving light.office1 changing to state on and remaining on for a minute
self.handle = self.listen_state(self.my_callback, "light.office_1", new = "on", duration = 60)

# Listen for a state change involving light.office1 changing to state on and remaining on for a minute
# Trigger the delay immediately if the light is already on
self.handle = self.listen_state(self.my_callback, "light.office_1", new = "on", duration = 60, immediate = True)

cancel_listen_state()

Cancel a listen_state() callback. This will mean that the App will no longer be notified for the specific state change that has been cancelled. Other state changes will continue to be monitored.

Synopsis

cancel_listen_state(handle)

Returns

Nothing

Parameters

handle

The handle returned when the listen_state() call was made.

Examples

self.cancel_listen_state(self.office_light_handle)

info_listen_state()

Get information on state a callback from it’s handle.

Synopsis

entity, attribute, kwargs = self.info_listen_state(self.handle)

Returns

entity, attribute, kwargs - the values supplied when the callback was initially created.

Parameters

handle

The handle returned when the listen_state() call was made.

Examples

entity, attribute, kwargs = self.info_listen_state(self.handle)

Scheduler Calls

Run the callback in a defined number of seconds. This is used to add a delay, for instance a 60 second delay before a light is turned off after it has been triggered by a motion detector. This callback should always be used instead of time.sleep() as discussed previously.

self.handle = self.run_in(callback, delay, **kwargs)

A handle that can be used to cancel the timer.

Function to be invoked when the requested state change occurs. It must conform to the standard Scheduler Callback format documented above.

Delay, in seconds before the callback is invoked.

Arbitary keyword parameters to be provided to the callback function when it is invoked.

self.handle = self.run_in(self.run_in_c)
self.handle = self.run_in(self.run_in_c, title = "run_in5")

Run the callback once, at the specified time of day. If the time of day is in the past, the callback will occur on the next day.

self.handle = self.run_once(callback, time, **kwargs)

A handle that can be used to cancel the timer.

Function to be invoked when the requested state change occurs. It must conform to the standard Scheduler Callback format documented above.

A Python time object that specifies when the callback will occur. If the time specified is in the past, the callback will occur the next day at the specified time.

Arbitary keyword parameters to be provided to the callback function when it is invoked.

 Run at 4pm today, or 4pm tomorrow if it is already after 4pm
import datetime
...
runtime = datetime.time(16, 0, 0)
handle = self.run_once(self.run_once_c, runtime)

Run the callback once, at the specified date and time.

self.handle = self.run_at(callback, datetime, **kwargs)

A handle that can be used to cancel the timer. run_at() will raise an exception if the specified time is in the past.

Function to be invoked when the requested state change occurs. It must conform to the standard Scheduler Callback format documented above.

A Python datetime object that specifies when the callback will occur.

Arbitary keyword parameters to be provided to the callback function when it is invoked.

 Run at 4pm today
import datetime
...
runtime = datetime.time(16, 0, 0)
today = datetime.date.today()
event = datetime.datetime.combine(today, runtime)
handle = self.run_once(self.run_once_c, event)

Execute a callback at the same time every day. If the time has already passed, the function will not be invoked until the following day at the specified time.

self.handle = self.run_daily(callback, start, **kwargs)

A handle that can be used to cancel the timer.

Function to be invoked when the requested state change occurs. It must conform to the standard Scheduler Callback format documented above.

A Python time object that specifies when the callback will occur. If the time specified is in the past, the callback will occur the next day at the specified time.

Arbitary keyword parameters to be provided to the callback function when it is invoked.

 Run daily at 7pm
import datetime
...
time = datetime.time(19, 0, 0)
self.run_daily(self.run_daily_c, runtime)

Execute a callback at the same time every hour. If the time has already passed, the function will not be invoked until the following hour at the specified time.

self.handle = self.run_hourly(callback, start, **kwargs)

A handle that can be used to cancel the timer.

Function to be invoked when the requested state change occurs. It must conform to the standard Scheduler Callback format documented above.

A Python time object that specifies when the callback will occur, the hour component of the time object is ignored. If the time specified is in the past, the callback will occur the next hour at the specified time. If time is not supplied, the callback will start an hour from the time that run_hourly() was executed.

Arbitary keyword parameters to be provided to the callback function when it is invoked.

 Run every hour, on the hour
import datetime
...
time = datetime.time(0, 0, 0)
self.run_hourly(self.run_hourly_c, runtime)

Execute a callback at the same time every minute. If the time has already passed, the function will not be invoked until the following minute at the specified time.

self.handle = self.run_minutely(callback, start, **kwargs)

A handle that can be used to cancel the timer.

Function to be invoked when the requested state change occurs. It must conform to the standard Scheduler Callback format documented above.

A Python time object that specifies when the callback will occur, the hour and minute components of the time object are ignored. If the time specified is in the past, the callback will occur the next hour at the specified time. If time is not supplied, the callback will start a minute from the time that run_minutely() was executed.

Arbitary keyword parameters to be provided to the callback function when it is invoked.

 Run Every Minute on the minute
import datetime
...
time = datetime.time(0, 0, 0)
self.run_minutely(self.run_minutely_c, time)

Execute a repeating callback with a configurable delay starting at a specific time.

self.handle = self.run_every(callback, time, repeat, **kwargs)

A handle that can be used to cancel the timer.

Function to be invoked when the requested state change occurs. It must conform to the standard Scheduler Callback format documented above.

A Python datetime object that specifies when the initial callback will occur.

After the initial callback has occurred, another will occur every repeat seconds.

Arbitary keyword parameters to be provided to the callback function when it is invoked.

 Run every 17 minutes starting in 2 hours time
import datetime
...
self.run_every(self.run_every_c, time, 17 * 60)

Cancel a previously created timer

self.cancel_timer(handle)

None

A handle value returned from the original call to create the timer.

self.cancel_timer(handle)

info_timer()

Get information on a scheduler event from it’s handle.

Synopsis

time, interval, kwargs = self.info_timer(handle)

Returns

time - datetime object representing the next time the callback will be fired

interval - repeat interval if applicable, 0 otherwise.

kwargs - the values supplied when the callback was initially created.

Parameters

handle

The handle returned when the scheduler call was made.

Examples

time, interval, kwargs = self.info_timer(handle)

Sunrise and Sunset

run_at_sunrise()

Run a callback every day at or around sunrise.

Synopsis

self.handle = self.run_at_sunrise(callback, **kwargs)

Returns

A handle that can be used to cancel the timer.

Parameters

callback

Function to be invoked when the requested state change occurs. It must conform to the standard Scheduler Callback format documented above.

offset =

The time in seconds that the callback should be delayed after sunrise. A negative value will result in the callback occurring before sunrise. This parameter cannot be combined with random_start or random_end

**kwargs

Arbitary keyword parameters to be provided to the callback function when it is invoked.

Examples

import datetime
...
 Run 45 minutes before sunset
self.run_at_sunrise(self.sun, offset = datetime.timedelta(minutes = -45).total_seconds(), "Sunrise -45 mins")
 or you can just do the math yourself
self.run_at_sunrise(self.sun, offset = 30 * 60, "Sunrise +30 mins")
 Run at a random time +/- 60 minutes from sunrise
self.run_at_sunrise(self.sun, random_start = -60*60, random_end = 60*60, "Sunrise, random +/- 60 mins")
 Run at a random time between 30 and 60 minutes before sunrise
self.run_at_sunrise(self.sun, random_start = -60*60, random_end = 30*60, "Sunrise, random - 30 - 60 mins")

run_at_sunset()

Run a callback every day at or around sunset.

Synopsis

self.handle = self.run_at_sunset(callback, **kwargs)

Returns

A handle that can be used to cancel the timer.

Parameters

callback

Function to be invoked when the requested state change occurs. It must conform to the standard Scheduler Callback format documented above.

offset =

The time in seconds that the callback should be delayed after sunrise. A negative value will result in the callback occurring before sunrise. This parameter cannot be combined with random_start or random_end

**kwargs

Arbitary keyword parameters to be provided to the callback function when it is invoked.

Examples

 Example using timedelta
import datetime
...
self.run_at_sunset(self.sun, offset = datetime.timedelta(minutes = -45).total_seconds(), "Sunset -45 mins")
 or you can just do the math yourself
self.run_at_sunset(self.sun, offset = 30 * 60, "Sunset +30 mins")
 Run at a random time +/- 60 minutes from sunset
self.run_at_sunset(self.sun, random_start = -60*60, random_end = 60*60, "Sunset, random +/- 60 mins")
 Run at a random time between 30 and 60 minutes before sunset
self.run_at_sunset(self.sun, random_start = -60*60, random_end = 30*60, "Sunset, random - 30 - 60 mins")

sunrise()

Return the time that the next Sunrise will occur.

Synopsis

self.sunrise()

Returns

A Python datetime that represents the next time Sunrise will occur.

Examples

rise_time = self.sunrise()

sunset()

Return the time that the next Sunset will occur.

Synopsis

self.sunset()

Returns

A Python datetime that represents the next time Sunset will occur.

Examples

set_time = self.sunset()

sun_up()

A function that allows you to determine if the sun is currently up.

Synopsis

result = self.sun_up()

Returns

True if the sun is up, False otherwise.

Examples

if self.sun_up():
    do something

sun_down()

A function that allows you to determine if the sun is currently down.

Synopsis

result = self.sun_down()

Returns

True if the sun is down, False otherwise.

Examples

if self.sun_down():
    do something

Services

call_service()

Call service is the basic way of calling a service within AppDaemon. It can call any service and provide any required parameters. Available services can be found using the developer tools in the UI. For listed services, the part before the first period is the domain, and the part after is the service name. For instance, light.turn_on has a domain of light and a service name of turn_on.

Synopsis

self.call_service(self, service, **kwargs)

Returns

None

Parameters

service

The service name, e.g. light.turn_on.

**kwargs

Each service has different parameter requirements. This argument allows you to specify a comma separated list of keyword value pairs, e.g. entity_id = light.office_1. These parameters will be different for every service and can be discovered using the developer tools. Most if not all service calls require an entity_id however, so use of the above example is very common with this call.

Examples

self.call_service("light/turn_on", entity_id = "light/office_lamp", color_name = "red")
self.call_service("notify/notify", title = "Hello", message = "Hello World")

turn_on()

This is a convenience function for the homassistant.turn_on function. It is able to turn on pretty much anything in Home Assistant that can be turned on or run:

  • Lights
  • Switches
  • Scenes
  • Scripts

And many more.

Synopsis

self.turn_on(entity_id, **kwargs)

Returns

None

Parameters

entity_id

Fully qualified entity_id of the thing to be turned on, e.g. light.office_lamp or scene.downstairs_on

**kwargs

A comma separated list of key value pairs to allow specification of parameters over and above entity_id.

Examples

self.turn_on("switch.patio_lights")
self.turn_on("scene.bedrrom_on")
self.turn_on("light.office_1", color_name = "green")

turn_off()

This is a convenience function for the homassistant.turn_off function. Like homeassistant.turn_on, it is able to turn off pretty much anything in Home Assistant that can be turned off.

Synopsis

self.turn_off(entity_id)

Returns

None

Parameters

entity_id

Fully qualified entity_id of the thing to be turned off, e.g. light.office_lamp or scene.downstairs_on.

Examples

self.turn_off("switch.patio_lights")
self.turn_off("light.office_1")

toggle()

This is a convenience function for the homassistant.toggle function. It is able to flip the state of pretty much anything in Home Assistant that can be turned on or off.

Synopsis

self.toggle(entity_id)

Returns

None

Parameters

entity_id

Fully qualified entity_id of the thing to be toggled, e.g. light.office_lamp or scene.downstairs_on.

Examples

self.toggle("switch.patio_lights")
self.toggle("light.office_1", color_name = "green")

select_value()

This is a convenience function for the input_number.set_value function. It is able to set the value of an input_number in Home Assistant.

Synopsis

self.select_value(entity_id, value)

Returns

None

Parameters

entity_id

Fully qualified entity_id of the input_slider to be changed, e.g. input_slider.alarm_hour.

value

The new value to set the input slider to.

Examples

self.select_value("input_slider.alarm_hour", 6)

select_option()

This is a convenience function for the input_select.select_option function. It is able to set the value of an input_select in Home Assistant.

Synopsis

self.select_option(entity_id, option)

Returns

None

Parameters

entity_id

Fully qualified entity_id of the input_select to be changed, e.g. input_select.mode.

value

The new value to set the input slider to.

Examples

self.select_option("input_select.mode", "Day")

notify()

This is a convenience function for the notify.notify service. It will send a notification to a named notification service. If the name is not specified it will default to notify/notify.

Synopsis

notify(message, **kwargs)

Returns

None

Parameters

message

Message to be sent to the notification service.

title =

Title of the notification - optional.

name =

Name of the notification service - optional.

Examples

self.notify("", "Switching mode to Evening")
self.notify("Switching mode to Evening", title = "Some Subject", name = "smtp")

Events

listen_event()

Listen event sets up a callback for a specific event, or any event.

Synopsis

handle = listen_event(function, event = None, **kwargs):

Returns

A handle that can be used to cancel the callback.

Parameters

function

The function to be called when the event is fired.

event

Name of the event to subscribe to. Can be a standard Home Assistant event such as service_registered or an arbitrary custom event such as "MODE_CHANGE". If no event is specified, listen_event() will subscribe to all events.

**kwargs (optional)

One or more keyword value pairs representing App specific parameters to supply to the callback. If the keywords match values within the event data, they will act as filters, meaning that if they don’t match the values, the callback will not fire.

As an example of this, a Minimote controller when activated will generate an event called zwave.scene_activated, along with 2 pieces of data that are specific to the event - entity_id and scene. If you include keyword values for either of those, the values supplied to the `listen_event()1 call must match the values in the event or it will not fire. If the keywords do not match any of the data in the event they are simply ignored.

Filtering will work with any event type, but it will be necessary to figure out the data associated with the event to understand what values can be filtered on. This can be achieved by examining Home Assistant’s logfiles when the event fires.

Examples

self.listen_event(self.mode_event, "MODE_CHANGE")
 Listen for a minimote event activating scene 3:
self.listen_event(self.generic_event, "zwave.scene_activated", scene_id = 3)
 Listen for a minimote event activating scene 3 from a specific minimote:
self.listen_event(self.generic_event, "zwave.scene_activated", entity_id = "minimote_31", scene_id = 3)

cancel_listen_event()

Cancels callbacks for a specific event.

Synopsis

cancel_listen_event(handle)

Returns

None.

Parameters

handle

A handle returned from a previous call to listen_event().

Examples

self.cancel_listen_event(handle)

info_listen_event()

Get information on an event callback from it’s handle.

Synopsis

service, kwargs = self.info_listen_event(handle)

Returns

service, kwargs - the values supplied when the callback was initially created.

Parameters

handle

The handle returned when the listen_event() call was made.

Examples

service, kwargs = self.info_listen_event(handle)

fire_event()

Fire an event on the HomeAssistant bus, for other components to hear.

Synopsis

fire_event(event, **kwargs)

Returns

None.

Parameters

event

Name of the event. Can be a standard Home Assistant event such as service_registered or an arbitrary custom event such as "MODE_CHANGE".

**kwargs

Zero or more keyword arguments that will be supplied as part of the event.

Examples

self.fire_event("MY_CUSTOM_EVENT", jam="true")

Presence

get_trackers()

Return a list of all device tracker names. This is designed to be iterated over.

Synopsis

tracker_list = get_trackers()

Returns

An iterable list of all device trackers.

Examples

trackers = self.get_trackers()
for tracker in trackers:
    do something

get_tracker_details()

Return a list of all device trackers and their associated state.

Synopsis

tracker_list = get_tracker_details()

Returns

A list of all device trackers with their associated state.

Examples

trackers = self.get_tracker_details()
for tracker in trackers:
    do something

get_tracker_state()

Get the state of a tracker. The values returned depend in part on the configuration and type of device trackers in the system. Simpler tracker types like Locative or NMAP will return one of 2 states:

  • home
  • not_home

Some types of device tracker are in addition able to supply locations that have been configured as Geofences, in which case the name of that location can be returned.

Synopsis

location = self.get_tracker_state(tracker_id)

Returns

A string representing the location of the tracker.

Parameters

tracker_id

Fully qualified entity_id of the device tracker to query, e.g. device_tracker.andrew.

Examples

trackers = self.get_trackers()
for tracker in trackers:
  self.log("{} is {}".format(tracker, self.get_tracker_state(tracker)))

everyone_home()

A convenience function to determine if everyone is home. Use this in preference to getting the state of group.all_devices() as it avoids a race condition when using state change callbacks for device trackers.

Synopsis

result = self.everyone_home()

Returns

Returns True if everyone is at home, False otherwise.

Examples

if self.everyone_home():
    do something

anyone_home()

A convenience function to determine if one or more person is home. Use this in preference to getting the state of group.all_devices() as it avoids a race condition when using state change callbacks for device trackers.

Synopsis

result = self.anyone_home()

Returns

Returns True if anyone is at home, False otherwise.

Examples

if self.anyone_home():
    do something

noone_home()

A convenience function to determine if no people are at home. Use this in preference to getting the state of group.all_devices() as it avoids a race condition when using state change callbacks for device trackers.

Synopsis

result = self.noone_home()

Returns

Returns True if no one is home, False otherwise.

Examples

if self.noone_home():
    do something

Miscellaneous Helper Functions

time()

Returns a python time object representing the current time. Use this in preference to the standard Python ways to discover the current time, especially when using the “Time Travel” feature for testing.

Synopsis

time()

Returns

A localised Python time object representing the current AppDaemon time.

Parameters

None

Example

now = self.time()

date()

Returns a python date object representing the current date. Use this in preference to the standard Python ways to discover the current date, especially when using the “Time Travel” feature for testing.

Synopsis

date()

Returns

A localised Python time object representing the current AppDaemon date.

Parameters

None

Example

today = self.date()

datetime()

Returns a python datetime object representing the current date and time. Use this in preference to the standard Python ways to discover the current time, especially when using the “Time Travel” feature for testing.

Synopsis

datetime()

Returns

A localised Python datetime object representing the current AppDaemon date and time.

Parameters

None

Example

now = self.datetime()

convert_utc()

Home Assistant provides timestamps of several different sorts that may be used to gain additional insight into state changes. These timestamps are in UTC and are coded as ISO 8601 Combined date and time strings. convert_utc() will accept one of these strings and convert it to a localised Python datetime object representing the timestamp

Synopsis

convert_utc(utc_string)

Returns

convert_utc(utc_string) returns a localised Python datetime object representing the timestamp.

Parameters

utc_string

An ISO 8601 encoded date and time string in the following format: 2016-07-13T14:24:02.040658-04:00

Example

parse_time()

Takes a string representation of a time, or sunrise or sunset offset and converts it to a datetime.time object.

Synopsis

parse_time(time_string)

Returns

A datetime.time object, representing the time given in the time_string argument.

Parameters

time_string

A representation of the time in a string format with one of the following formats:

  • HH:MM:SS - the time in Hours Minutes and Seconds, 24 hour format.
  • sunrise|sunset [+|- HH:MM:SS]- time of the next sunrise or sunset with an optional positive or negative offset in Hours Minutes and seconds

Example

time = self.parse_time("17:30:00")
time = self.parse_time("sunrise")
time = self.parse_time("sunset + 00:30:00")
time = self.parse_time("sunrise + 01:00:00")

now_is_between()

Takes two string representations of a time, or sunrise or sunset offset and returns true if the current time is between those 2 times. now_is_between() can correctly handle transitions across midnight.

Synopsis

now_is_between(start_time_string, end_time_string)

Returns

True if the current time is within the specified start and end times, False otherwise.

Parameters

start_time_string, end_time_string

A representation of the start and end time respectively in a string format with one of the following formats:

  • HH:MM:SS - the time in Hours Minutes and Seconds, 24 hour format.
  • sunrise|sunset [+|- HH:MM:SS]- time of the next sunrise or sunset with an optional positive or negative offset in Hours Minutes and seconds

Example

if self.now_is_between("17:30:00", "08:00:00"):
    do something
if self.now_is_between("sunset - 00:45:00", "sunrise + 00:45:00"):
    do something

friendly_name()

frindly_name() will return the Friendly Name of an entity if it has one.

Synopsis

Name = self.friendly_name(entity_id)

Returns

The friendly name of the entity if it exists or the entity id if not.

Example

tracker = "device_tracker.andrew"
self.log("{}  ({}) is {}".format(tracker, self.friendly_name(tracker), self.get_tracker_state(tracker)))

split_entity()

split_entity() will take a fully qualified entity id of the form light.hall_light and split it into 2 values, the device and the entity, e.g. light and hall_light.

Synopsis

device, entity = self.split_entity(entity_id)

Parameters

entity_id

Fully qualified entity id to be split.

Returns

A list with 2 entries, the device and entity respectively.

Example

device, entity = self.split_entity(entity_id)
if device == "scene":
    do something specific to scenes

entity_exists()

Synopsis

entity_exists(entity)

entity_exists() is used to verify if a given entity exists in Home Assistant or not.

Returns

entity_exists() returns True if the entity exists, False otherwise.

Parameters

entity

The fully qualified name of the entity to check for (including the device type)

Examples

 Return state for the entire system
if self.entity_exists("light.living_room"):
  do something
  ...

get_app()

get_app() will return the instantiated object of another app running within the system. This is useful for calling functions or accessing variables that reside in different apps without requiring duplication of code.

Synopsis

get_app(self, name)

Parameters

name

Name of the app required. This is the name specified in header section of the config file, not the module or class.

Returns

An object reference to the class.

Example

MyApp = self.get_app("MotionLights")
MyApp.turn_light_on()

split_device_list()

split_device_list() will take a comma separated list of device types (or anything else for that matter) and return them as an iterable list. This is intended to assist in use cases where the App takes a list of entities from an argument, e.g. a list of sensors to monitor. If only one entry is provided, an iterable list will still be returned to avoid the need for special processing.

Synopsis

devices = split_device_list(list)

Returns

A list of split devices with 1 or more entries.

Example

for sensor in self.split_device_list(self.args["sensors"]):
    do something for each sensor, e.g. make a state subscription

Logfiles

log()

Synopsis

log(message, level = "INFO")

Returns

Nothing

Parameters

Message

The message to log.

level

The log level of the message - takes a string representing the standard logger levels.

Examples

self.log("Log Test: Parameter is {}".format(some_variable))
self.log("Log Test: Parameter is {}".format(some_variable), level = "ERROR")
self.log("Line: __line__, module: __module__, function: __function__, Message: Something bad happened")

error()

Synopsis

error(message, level = "WARNING")

Returns

Nothing

Parameters

Message

The message to log.

level

The log level of the message - takes a string representing the standard logger levels.

Examples

self.error("Some Warning string")
self.error("Some Critical string", level = "CRITICAL")

API

register_endpoint()

Register an endpoint for API calls into an App.

Synopsis

register_endpoint(callback, name = None)

Returns

handle - a handle that can be used to remove the registration

Parameters

callback

The function to be called when a request is made to the named endpoint

name

The name of the endpoint to be used for the call. If None the name of the App will be used.

Examples

self.register_endpoint(my_callback)
self.register_callback(alexa_cb, "alexa")

unregister_endpoint()

Remove a previously registered endpoint.

Synopsis

unregister_endpoint(handle)

Returns

None

Parameters

handle

A handle returned by a previous call to register_endpoint

Examples

self.unregister_endpoint(handle)

Alexa Helper Functions

get_alexa_intent()

Register an endpoint for API calls into an App.

Synopsis

self.get_alexa_intent(data)

Returns

A string representing the Intent from the interaction model that was requested

Parameters

data

The request data received from Alexa.

Examples

intent = self.get_alexa_intent(data)

get_alexa_slot_value()

Return values for slots form the interaction model.

Synopsis

self.get_alexa_slot_value(data, name = None)

Returns

A string representing the value of the slot from the interaction model, or a hash of slots.

Parameters

data

The request data received from Alexa.

name

Name of the slot. If a name is not specified, all slots will be returned as a dictionary. If a name is spedicied but is not found, None will be returned.

Examples

beer_type = self.get_alexa_intent(data, "beer_type")
all_slots = self.get_alexa_intent(data)

self.format_alexa_response(speech = speech, card = card, title = title)

format_alexa_response()

Format a response to be returned to Alex including speech and a card.

Synopsis

self.format_alexa_response(speech = speech, card = card, title = title)

Returns

None

Parameters

speech =

The text for Alexa to say

card =

Text for the card

title =

Title for the card

Examples

format_alexa_response(speech = "Hello World", card = "Greetings to the world", title = "Hello")

Google Home Helper Functions

get_apiai_intent()

Register an endpoint for API calls into an App.

Synopsis

self.get_apiai_intent(data)

Returns

A string representing the Intent from the interaction model that was requested

Parameters

data

The request data received from Google Home.

Examples

intent = self.get_apiai_intent(data)

get_apiai_slot_value()

Return values for slots form the interaction model.

Synopsis

self.get_apiai_slot_value(data, name = None)

Returns

A string representing the value of the slot from the interaction model, or a hash of slots.

Parameters

data

The request data received from Google Home.

name

Name of the slot. If a name is not specified, all slots will be returned as a dictionary. If a name is spedicied but is not found, None will be returned.

Examples

beer_type = self.get_apiai_intent(data, "beer_type")
all_slots = self.get_apiai_intent(data)

self.format_apiai_response(speech = speech)

format_appapi_response()

Format a response to be returned to Google Home including speech.

Synopsis

self.format_apiai_response(speech = speech)

Returns

None

Parameters

speech =

The text for Google Home to say

Examples

format_apiai_response(speech = "Hello World")

Dashboard Functions

set_app_state()

Publish state information to AppDaemon’s internal state and push the state changes out to listening Apps and Dashboards.

Synopsis

self.set_app_state(entity_id, state)

Returns

None.

Parameters

entity_id

A name for the new state. It must conform to the standard entity_id format, e.g. <device_type>.<name>. however device type and name can be whatever you like as long as you ensure it doesn’t conflict with any real devices. For clarity, I suggest the convention of using appdaemon as the device type. A single App can publish to as many entity ids as desired.

state

The state to be associated with the entity id. This is a dictionary and must contain the enirety of the state information, It will replace the old state information, and calls like listen_state() should work correctly reporting the old and the new state information as long as you keep the dictionary looking similar to HA status updates, e.g. the main state in a state field, and any attibutes in an attributes sub-dictionary.

Examples

self.set_app_state("appdaemon.alerts", {"state": number, "attributes": {"unit_of_measurement": ""}})

This is an example of a state update that can be used with a sensor widget in HADashboard. “state” is the actual value, and the widget also expects an attribute called “unit_of_measurement” to work correctly.

dash_navigate()

Force all connected Dashboards to navigate to a new URL

Synopsis

dash_navigate(self, target, timeout = -1, ret = None)

Returns

None.

Parameters

target

A URL for the dashboard to navigate to e.g. /MainDash

ret

Time to wait before the optional second change. If not specified the first change will be permanent.

timeout

URL to navigate back to after timeout. If not specified, the dashboard will navigate back to the original panel.

Examples

self.dash_navigate("/AlarmStatus", timeout=10)        # Switch to AlarmStatus Panel then return to current panel after 10 seconds
self.dash_navigate("/Locks", timeout=10, ret="/Main") # Switch to Locks Panel then return to Main panel after 10 seconds